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authorRobin H. Johnson <robbat2@gentoo.org>2015-08-08 13:49:04 -0700
committerRobin H. Johnson <robbat2@gentoo.org>2015-08-08 17:38:18 -0700
commit56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch)
tree3f91093cdb475e565ae857f1c5a7fd339e2d781e /games-action/rune
downloadgentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.gz
gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.xz
proj/gentoo: Initial commit
This commit represents a new era for Gentoo: Storing the gentoo-x86 tree in Git, as converted from CVS. This commit is the start of the NEW history. Any historical data is intended to be grafted onto this point. Creation process: 1. Take final CVS checkout snapshot 2. Remove ALL ChangeLog* files 3. Transform all Manifests to thin 4. Remove empty Manifests 5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$ 5.1. Do not touch files with -kb/-ko keyword flags. Signed-off-by: Robin H. Johnson <robbat2@gentoo.org> X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'games-action/rune')
-rw-r--r--games-action/rune/Manifest1
-rw-r--r--games-action/rune/metadata.xml37
-rw-r--r--games-action/rune/rune-1.07-r2.ebuild130
3 files changed, 168 insertions, 0 deletions
diff --git a/games-action/rune/Manifest b/games-action/rune/Manifest
new file mode 100644
index 00000000000..9be0944a624
--- /dev/null
+++ b/games-action/rune/Manifest
@@ -0,0 +1 @@
+DIST rune-all-0.2.tar.bz2 6507237 SHA256 432a21d03e3728000c484eec9a5f2a27837c58265d89bf3674716354dbed1632 SHA512 5c86306c84a6b606e13c3b1eebf676479cfe8d1112a2c5b31d6332fc7305fea74485d9a4b89286db38b968f473a40d7b5e500c17aaa8b2010edb17cc95b1695b WHIRLPOOL 75a357df7c4c231e060973fb3816782b0dcbceedc6dc18f2e35ae115e79dcd9fe74eec04e74fdf1772c695161cb63d39d27e146a554ca7473e8f88755c1d6919
diff --git a/games-action/rune/metadata.xml b/games-action/rune/metadata.xml
new file mode 100644
index 00000000000..2f144290bc9
--- /dev/null
+++ b/games-action/rune/metadata.xml
@@ -0,0 +1,37 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
+<pkgmetadata>
+<herd>games</herd>
+<longdescription>
+Loki, god of deception and mischief was the bane of the gods, a black sheep who
+tormented all the heavens with his persistent schemes for personal power.
+Asgard, the high heaven where the gods dwelt while determining the fates of man
+and beast was often filled with the howls of pain and anguish as god after god
+fell victim to one of Loki's plots. Having one day taken these malicious schemes
+against his Asgardian brethren too far for a final time, Loki, lord of lies, was
+imprisoned by Odin the All Father and his, Thor, the god of thunder:
+
+Loki was chained to a bleak promontory hundreds of miles below the surface of
+the earth. A venomous snake of immense proportions was wound around the
+stalactites above him. From the mouth of this fearsome reptile dripped a steady
+supply of acidic venom. The torment was horrific. The steady drops would eat
+away the exiled god's midriff right down to the backbone. In turn, his immortal
+powers of healing would slowly re-issue the flesh, only to have it burned away
+again. The snake was unfailing, as were Loki's immortal healing powers.
+
+And the excruciating agony for Loki was unending.
+
+As Thor chained him to the rock, Odin All Father proclaimed that Loki would
+remain under the constant drip of the venom until the day of Ragnarok; when
+gods, men and giants would enter into a final battle and all reality as it
+existed would perish. Then, and only then, would Loki be freed from his torment.
+
+In that distant climactic battle between the gods of heaven and the monsters who
+dwelt deep in the earth, it was assumed that Loki would fulfill his fate and
+take up sides against the Asgardians. Of course, Loki was the bane of fate, and
+he had other plans.
+
+Rune was ported to Linux by Loki Entertainment Software and is a commercial
+game, requiring the original media for installation.
+</longdescription>
+</pkgmetadata>
diff --git a/games-action/rune/rune-1.07-r2.ebuild b/games-action/rune/rune-1.07-r2.ebuild
new file mode 100644
index 00000000000..2eeba3f3228
--- /dev/null
+++ b/games-action/rune/rune-1.07-r2.ebuild
@@ -0,0 +1,130 @@
+# Copyright 1999-2015 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Id$
+
+EAPI=5
+inherit eutils cdrom games
+
+DESCRIPTION="Viking hack and slay game"
+HOMEPAGE="http://www.runegame.com"
+SRC_URI="mirror://gentoo/rune-all-0.2.tar.bz2"
+
+LICENSE="LOKI-EULA"
+SLOT="0"
+KEYWORDS="amd64 x86"
+IUSE=""
+RESTRICT="strip"
+
+RDEPEND="dev-util/xdelta:0
+ >=media-libs/libsdl-1.2.9-r1[abi_x86_32(-)]
+ x11-libs/libXext[abi_x86_32(-)]
+ x11-libs/libX11[abi_x86_32(-)]
+ virtual/opengl[abi_x86_32(-)]"
+
+S=${WORKDIR}
+
+dir=${GAMES_PREFIX_OPT}/${PN}
+Ddir=${D}/${dir}
+
+src_unpack() {
+ export CDROM_SET_NAMES=("Linux Rune CD" "Windows Rune CD")
+ cdrom_get_cds System/rune-bin:System/Rune.exe
+ dodir "${dir}"
+ if [[ ${CDROM_SET} -eq 0 ]]
+ then
+ # unpack the data files
+ tar xzf "${CDROM_ROOT}"/data.tar.gz || die
+ elif [[ ${CDROM_SET} -eq 1 ]]
+ then
+ # unpack the runelinuxfiles.tar.gz
+ unpack ${A}
+ fi
+}
+
+src_install() {
+ insinto "${dir}"
+ exeinto "${dir}"
+ einfo "Copying files... this may take a while..."
+
+ case ${CDROM_SET} in
+ 0)
+ for x in Help Maps Meshes Sounds System Textures Web
+ do
+ doins -r $x
+ done
+
+ # copy linux specific files
+ doins -r "${CDROM_ROOT}"/System
+
+ # the most important things: rune and ucc :)
+ doexe "${CDROM_ROOT}"/bin/x86/rune
+ fperms 750 "${dir}"/System/{ucc{,-bin},rune-bin}
+
+ # installing documentation/icon
+ dodoc "${CDROM_ROOT}"/{README,CREDITS}
+ newicon "${CDROM_ROOT}"/icon.xpm rune.xpm
+ ;;
+ 1)
+ # copying Maps Sounds and Web
+ for x in Maps Sounds Web
+ do
+ doins -r "${CDROM_ROOT}"/$x
+ done
+
+ # copying the texture files
+ dodir "${dir}"/Textures
+ for x in $(find "${CDROM_ROOT}"/Textures/ -type f -printf '%f ')
+ do
+ echo -ne '\271\325\036\214' | cat - "${CDROM_ROOT}"/Textures/$x \
+ | sed -e '1 s/\(....\)..../\1/' > "${Ddir}"/Textures/$x \
+ || die
+ done
+
+ doins -r "${S}"/System
+ doins -r "${S}"/Help
+ sed -e "s:.*\(\w+/\w+\)\w:\1:"
+ for x in $(ls "${S}"/patch/{System,Maps,Meshes} |sed -e \
+ "s:.*/\([^/]\+/[^/]\+\).patch$:\1:")
+ do
+ xdelta patch "${S}"/patch/${x}.patch "${CDROM_ROOT}"/${x} "${S}"/patch/${x}
+ doins "${S}"/patch/${x}
+ done
+
+ insinto "${dir}"/System
+
+ # copying system files from the Windows CD
+ for x in "${CDROM_ROOT}"/System/*.{int,u,url}; do
+ doins $x
+ done
+
+ # modify the files
+ mv "${Ddir}"/System/OpenGlDrv.int "${Ddir}"/System/OpenGLDrv.int \
+ || die
+ mv "${Ddir}"/Textures/bloodFX.utx "${Ddir}"/Textures/BloodFX.utx \
+ || die
+ mv "${Ddir}"/Textures/RUNESTONES.UTX "${Ddir}"/Textures/RUNESTONES.utx \
+ || die
+ mv "${Ddir}"/Textures/tedd.utx "${Ddir}"/Textures/Tedd.utx \
+ || die
+ mv "${Ddir}"/Textures/UNDERANCIENT.utx "${Ddir}"/Textures/UnderAncient.utx \
+ || die
+ rm "${Ddir}"/System/{Setup.int,SGLDrv.int,MeTaLDrv.int,Manifest.int,D3DDrv.int,Galaxy.int,SoftDrv.int,WinDrv.int,Window.int} || die
+
+ # the most important things: rune and ucc :)
+ doexe "${S}"/bin/x86/rune
+ fperms 750 "${dir}"/System/{ucc,ucc-bin,rune-bin}
+
+ # installing documentation/icon
+ dodoc "${S}"/{README,CREDITS}
+ doicon "${S}"/rune.xpm rune.xpm
+ ;;
+ esac
+
+ use amd64 && mv "${Ddir}"/System/libSDL-1.2.so.0 \
+ "${Ddir}"/System/libSDL-1.2.so.0.backup
+
+ games_make_wrapper rune ./rune "${dir}" "${dir}"
+ make_desktop_entry rune "Rune" rune
+ find "${Ddir}" -exec touch '{}' \;
+ prepgamesdirs
+}