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authorNguyễn Thái Ngọc Duy <pclouds@gmail.com>2014-03-25 20:23:26 +0700
committerJunio C Hamano <gitster@pobox.com>2014-03-25 15:09:24 -0700
commit208acbfb82f722fb22320c381e7da8c8fb2e37e8 (patch)
tree9a40378327e8ce6a303478547aa51fa35edac7ae /walker.c
parent79fcbf7e703ca5805ebd46b2c7e09d0703f1c1ff (diff)
downloadgit-208acbfb82f722fb22320c381e7da8c8fb2e37e8.tar.gz
git-208acbfb82f722fb22320c381e7da8c8fb2e37e8.tar.xz
object.h: centralize object flag allocation
While the field "flags" is mainly used by the revision walker, it is also used in many other places. Centralize the whole flag allocation to one place for a better overview (and easier to move flags if we have too). Signed-off-by: Nguyễn Thái Ngọc Duy <pclouds@gmail.com> Signed-off-by: Junio C Hamano <gitster@pobox.com>
Diffstat (limited to 'walker.c')
-rw-r--r--walker.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/walker.c b/walker.c
index 633596e06..1dd86b8f3 100644
--- a/walker.c
+++ b/walker.c
@@ -60,6 +60,7 @@ static int process_tree(struct walker *walker, struct tree *tree)
return 0;
}
+/* Remember to update object flag allocation in object.h */
#define COMPLETE (1U << 0)
#define SEEN (1U << 1)
#define TO_SCAN (1U << 2)