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/*
* Some generic hashing helpers.
*/
#include "cache.h"
#include "hash.h"
/*
* Look up a hash entry in the hash table. Return the pointer to
* the existing entry, or the empty slot if none existed. The caller
* can then look at the (*ptr) to see whether it existed or not.
*/
static struct hash_table_entry *lookup_hash_entry(unsigned int hash, struct hash_table *table)
{
unsigned int size = table->size, nr = hash % size;
struct hash_table_entry *array = table->array;
while (array[nr].ptr) {
if (array[nr].hash == hash)
break;
nr++;
if (nr >= size)
nr = 0;
}
return array + nr;
}
/*
* Insert a new hash entry pointer into the table.
*
* If that hash entry already existed, return the pointer to
* the existing entry (and the caller can create a list of the
* pointers or do anything else). If it didn't exist, return
* NULL (and the caller knows the pointer has been inserted).
*/
static void **insert_hash_entry(unsigned int hash, void *ptr, struct hash_table *table)
{
struct hash_table_entry *entry = lookup_hash_entry(hash, table);
if (!entry->ptr) {
entry->ptr = ptr;
entry->hash = hash;
table->nr++;
return NULL;
}
return &entry->ptr;
}
static void grow_hash_table(struct hash_table *table)
{
unsigned int i;
unsigned int old_size = table->size, new_size;
struct hash_table_entry *old_array = table->array, *new_array;
new_size = alloc_nr(old_size);
new_array = xcalloc(sizeof(struct hash_table_entry), new_size);
table->size = new_size;
table->array = new_array;
table->nr = 0;
for (i = 0; i < old_size; i++) {
unsigned int hash = old_array[i].hash;
void *ptr = old_array[i].ptr;
if (ptr)
insert_hash_entry(hash, ptr, table);
}
free(old_array);
}
void *lookup_hash(unsigned int hash, struct hash_table *table)
{
if (!table->array)
return NULL;
return lookup_hash_entry(hash, table)->ptr;
}
void **insert_hash(unsigned int hash, void *ptr, struct hash_table *table)
{
unsigned int nr = table->nr;
if (nr >= table->size/2)
grow_hash_table(table);
return insert_hash_entry(hash, ptr, table);
}
int for_each_hash(struct hash_table *table, int (*fn)(void *))
{
int sum = 0;
unsigned int i;
unsigned int size = table->size;
struct hash_table_entry *array = table->array;
for (i = 0; i < size; i++) {
void *ptr = array->ptr;
array++;
if (ptr) {
int val = fn(ptr);
if (val < 0)
return val;
sum += val;
}
}
return sum;
}
void free_hash(struct hash_table *table)
{
free(table->array);
table->array = NULL;
table->size = 0;
table->nr = 0;
}
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