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-rw-r--r--include/drm/ttm/ttm_bo_api.h6
-rw-r--r--include/drm/ttm/ttm_bo_driver.h29
2 files changed, 22 insertions, 13 deletions
diff --git a/include/drm/ttm/ttm_bo_api.h b/include/drm/ttm/ttm_bo_api.h
index 81eb9f45883c..8c8005ec4eaf 100644
--- a/include/drm/ttm/ttm_bo_api.h
+++ b/include/drm/ttm/ttm_bo_api.h
@@ -313,7 +313,8 @@ extern int ttm_bo_wait(struct ttm_buffer_object *bo, bool lazy,
* @bo: The buffer object.
* @placement: Proposed placement for the buffer object.
* @interruptible: Sleep interruptible if sleeping.
- * @no_wait: Return immediately if the buffer is busy.
+ * @no_wait_reserve: Return immediately if other buffers are busy.
+ * @no_wait_gpu: Return immediately if the GPU is busy.
*
* Changes placement and caching policy of the buffer object
* according proposed placement.
@@ -325,7 +326,8 @@ extern int ttm_bo_wait(struct ttm_buffer_object *bo, bool lazy,
*/
extern int ttm_bo_validate(struct ttm_buffer_object *bo,
struct ttm_placement *placement,
- bool interruptible, bool no_wait);
+ bool interruptible, bool no_wait_reserve,
+ bool no_wait_gpu);
/**
* ttm_bo_unref
diff --git a/include/drm/ttm/ttm_bo_driver.h b/include/drm/ttm/ttm_bo_driver.h
index e929c27ede22..69f70e418c2c 100644
--- a/include/drm/ttm/ttm_bo_driver.h
+++ b/include/drm/ttm/ttm_bo_driver.h
@@ -311,7 +311,8 @@ struct ttm_bo_driver {
*/
int (*move) (struct ttm_buffer_object *bo,
bool evict, bool interruptible,
- bool no_wait, struct ttm_mem_reg *new_mem);
+ bool no_wait_reserve, bool no_wait_gpu,
+ struct ttm_mem_reg *new_mem);
/**
* struct ttm_bo_driver_member verify_access
@@ -633,7 +634,8 @@ extern bool ttm_mem_reg_is_pci(struct ttm_bo_device *bdev,
* @proposed_placement: Proposed new placement for the buffer object.
* @mem: A struct ttm_mem_reg.
* @interruptible: Sleep interruptible when sliping.
- * @no_wait: Don't sleep waiting for space to become available.
+ * @no_wait_reserve: Return immediately if other buffers are busy.
+ * @no_wait_gpu: Return immediately if the GPU is busy.
*
* Allocate memory space for the buffer object pointed to by @bo, using
* the placement flags in @mem, potentially evicting other idle buffer objects.
@@ -647,7 +649,8 @@ extern bool ttm_mem_reg_is_pci(struct ttm_bo_device *bdev,
extern int ttm_bo_mem_space(struct ttm_buffer_object *bo,
struct ttm_placement *placement,
struct ttm_mem_reg *mem,
- bool interruptible, bool no_wait);
+ bool interruptible,
+ bool no_wait_reserve, bool no_wait_gpu);
/**
* ttm_bo_wait_for_cpu
*
@@ -826,7 +829,8 @@ extern void ttm_bo_unblock_reservation(struct ttm_buffer_object *bo);
*
* @bo: A pointer to a struct ttm_buffer_object.
* @evict: 1: This is an eviction. Don't try to pipeline.
- * @no_wait: Never sleep, but rather return with -EBUSY.
+ * @no_wait_reserve: Return immediately if other buffers are busy.
+ * @no_wait_gpu: Return immediately if the GPU is busy.
* @new_mem: struct ttm_mem_reg indicating where to move.
*
* Optimized move function for a buffer object with both old and
@@ -840,15 +844,16 @@ extern void ttm_bo_unblock_reservation(struct ttm_buffer_object *bo);
*/
extern int ttm_bo_move_ttm(struct ttm_buffer_object *bo,
- bool evict, bool no_wait,
- struct ttm_mem_reg *new_mem);
+ bool evict, bool no_wait_reserve,
+ bool no_wait_gpu, struct ttm_mem_reg *new_mem);
/**
* ttm_bo_move_memcpy
*
* @bo: A pointer to a struct ttm_buffer_object.
* @evict: 1: This is an eviction. Don't try to pipeline.
- * @no_wait: Never sleep, but rather return with -EBUSY.
+ * @no_wait_reserve: Return immediately if other buffers are busy.
+ * @no_wait_gpu: Return immediately if the GPU is busy.
* @new_mem: struct ttm_mem_reg indicating where to move.
*
* Fallback move function for a mappable buffer object in mappable memory.
@@ -862,8 +867,8 @@ extern int ttm_bo_move_ttm(struct ttm_buffer_object *bo,
*/
extern int ttm_bo_move_memcpy(struct ttm_buffer_object *bo,
- bool evict,
- bool no_wait, struct ttm_mem_reg *new_mem);
+ bool evict, bool no_wait_reserve,
+ bool no_wait_gpu, struct ttm_mem_reg *new_mem);
/**
* ttm_bo_free_old_node
@@ -882,7 +887,8 @@ extern void ttm_bo_free_old_node(struct ttm_buffer_object *bo);
* @sync_obj_arg: An argument to pass to the sync object idle / wait
* functions.
* @evict: This is an evict move. Don't return until the buffer is idle.
- * @no_wait: Never sleep, but rather return with -EBUSY.
+ * @no_wait_reserve: Return immediately if other buffers are busy.
+ * @no_wait_gpu: Return immediately if the GPU is busy.
* @new_mem: struct ttm_mem_reg indicating where to move.
*
* Accelerated move function to be called when an accelerated move
@@ -896,7 +902,8 @@ extern void ttm_bo_free_old_node(struct ttm_buffer_object *bo);
extern int ttm_bo_move_accel_cleanup(struct ttm_buffer_object *bo,
void *sync_obj,
void *sync_obj_arg,
- bool evict, bool no_wait,
+ bool evict, bool no_wait_reserve,
+ bool no_wait_gpu,
struct ttm_mem_reg *new_mem);
/**
* ttm_io_prot