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+/******************************************************************************************[Heap.h]
+MiniSat -- Copyright (c) 2003-2006, Niklas Een, Niklas Sorensson
+
+Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
+associated documentation files (the "Software"), to deal in the Software without restriction,
+including without limitation the rights to use, copy, modify, merge, publish, distribute,
+sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all copies or
+substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT
+NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT
+OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+**************************************************************************************************/
+
+#ifndef BasicHeap_h
+#define BasicHeap_h
+
+#include "Vec.h"
+
+//=================================================================================================
+// A heap implementation with support for decrease/increase key.
+
+
+template<class Comp>
+class BasicHeap {
+ Comp lt;
+ vec<int> heap; // heap of ints
+
+ // Index "traversal" functions
+ static inline int left (int i) { return i*2+1; }
+ static inline int right (int i) { return (i+1)*2; }
+ static inline int parent(int i) { return (i-1) >> 1; }
+
+ inline void percolateUp(int i)
+ {
+ int x = heap[i];
+ while (i != 0 && lt(x, heap[parent(i)])){
+ heap[i] = heap[parent(i)];
+ i = parent(i);
+ }
+ heap [i] = x;
+ }
+
+
+ inline void percolateDown(int i)
+ {
+ int x = heap[i];
+ while (left(i) < heap.size()){
+ int child = right(i) < heap.size() && lt(heap[right(i)], heap[left(i)]) ? right(i) : left(i);
+ if (!lt(heap[child], x)) break;
+ heap[i] = heap[child];
+ i = child;
+ }
+ heap[i] = x;
+ }
+
+
+ bool heapProperty(int i) {
+ return i >= heap.size()
+ || ((i == 0 || !lt(heap[i], heap[parent(i)])) && heapProperty(left(i)) && heapProperty(right(i))); }
+
+
+ public:
+ BasicHeap(const C& c) : comp(c) { }
+
+ int size () const { return heap.size(); }
+ bool empty () const { return heap.size() == 0; }
+ int operator[](int index) const { return heap[index+1]; }
+ void clear (bool dealloc = false) { heap.clear(dealloc); }
+ void insert (int n) { heap.push(n); percolateUp(heap.size()-1); }
+
+
+ int removeMin() {
+ int r = heap[0];
+ heap[0] = heap.last();
+ heap.pop();
+ if (heap.size() > 1) percolateDown(0);
+ return r;
+ }
+
+
+ // DEBUG: consistency checking
+ bool heapProperty() {
+ return heapProperty(1); }
+
+
+ // COMPAT: should be removed
+ int getmin () { return removeMin(); }
+};
+
+
+//=================================================================================================
+#endif