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+/*******************************************************************************************[Map.h]
+MiniSat -- Copyright (c) 2003-2006, Niklas Een, Niklas Sorensson
+
+Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
+associated documentation files (the "Software"), to deal in the Software without restriction,
+including without limitation the rights to use, copy, modify, merge, publish, distribute,
+sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all copies or
+substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT
+NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT
+OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+**************************************************************************************************/
+
+#ifndef Map_h
+#define Map_h
+
+#include <stdint.h>
+
+#include "Vec.h"
+
+//=================================================================================================
+// Default hash/equals functions
+//
+
+template<class K> struct Hash { uint32_t operator()(const K& k) const { return hash(k); } };
+template<class K> struct Equal { bool operator()(const K& k1, const K& k2) const { return k1 == k2; } };
+
+template<class K> struct DeepHash { uint32_t operator()(const K* k) const { return hash(*k); } };
+template<class K> struct DeepEqual { bool operator()(const K* k1, const K* k2) const { return *k1 == *k2; } };
+
+//=================================================================================================
+// Some primes
+//
+
+static const int nprimes = 25;
+static const int primes [nprimes] = { 31, 73, 151, 313, 643, 1291, 2593, 5233, 10501, 21013, 42073, 84181, 168451, 337219, 674701, 1349473, 2699299, 5398891, 10798093, 21596719, 43193641, 86387383, 172775299, 345550609, 691101253 };
+
+//=================================================================================================
+// Hash table implementation of Maps
+//
+
+template<class K, class D, class H = Hash<K>, class E = Equal<K> >
+class Map {
+ struct Pair { K key; D data; };
+
+ H hash;
+ E equals;
+
+ vec<Pair>* table;
+ int cap;
+ int size;
+
+ // Don't allow copying (error prone):
+ Map<K,D,H,E>& operator = (Map<K,D,H,E>& other) { assert(0); }
+ Map (Map<K,D,H,E>& other) { assert(0); }
+
+ int32_t index (const K& k) const { return hash(k) % cap; }
+ void _insert (const K& k, const D& d) { table[index(k)].push(); table[index(k)].last().key = k; table[index(k)].last().data = d; }
+ void rehash () {
+ const vec<Pair>* old = table;
+
+ int newsize = primes[0];
+ for (int i = 1; newsize <= cap && i < nprimes; i++)
+ newsize = primes[i];
+
+ table = new vec<Pair>[newsize];
+
+ for (int i = 0; i < cap; i++){
+ for (int j = 0; j < old[i].size(); j++){
+ _insert(old[i][j].key, old[i][j].data); }}
+
+ delete [] old;
+
+ cap = newsize;
+ }
+
+
+ public:
+
+ Map () : table(NULL), cap(0), size(0) {}
+ Map (const H& h, const E& e) : Map(), hash(h), equals(e) {}
+ ~Map () { delete [] table; }
+
+ void insert (const K& k, const D& d) { if (size+1 > cap / 2) rehash(); _insert(k, d); size++; }
+ bool peek (const K& k, D& d) {
+ if (size == 0) return false;
+ const vec<Pair>& ps = table[index(k)];
+ for (int i = 0; i < ps.size(); i++)
+ if (equals(ps[i].key, k)){
+ d = ps[i].data;
+ return true; }
+ return false;
+ }
+
+ void remove (const K& k) {
+ assert(table != NULL);
+ vec<Pair>& ps = table[index(k)];
+ int j = 0;
+ for (; j < ps.size() && !equals(ps[j].key, k); j++);
+ assert(j < ps.size());
+ ps[j] = ps.last();
+ ps.pop();
+ }
+
+ void clear () {
+ cap = size = 0;
+ delete [] table;
+ table = NULL;
+ }
+};
+
+#endif