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author | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 13:49:04 -0700 |
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committer | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 17:38:18 -0700 |
commit | 56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch) | |
tree | 3f91093cdb475e565ae857f1c5a7fd339e2d781e /games-fps/quake1-textures | |
download | gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.gz gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.xz |
proj/gentoo: Initial commit
This commit represents a new era for Gentoo:
Storing the gentoo-x86 tree in Git, as converted from CVS.
This commit is the start of the NEW history.
Any historical data is intended to be grafted onto this point.
Creation process:
1. Take final CVS checkout snapshot
2. Remove ALL ChangeLog* files
3. Transform all Manifests to thin
4. Remove empty Manifests
5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$
5.1. Do not touch files with -kb/-ko keyword flags.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests
X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project
X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration
X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn
X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts
X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration
X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging
X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'games-fps/quake1-textures')
-rw-r--r-- | games-fps/quake1-textures/Manifest | 2 | ||||
-rw-r--r-- | games-fps/quake1-textures/metadata.xml | 5 | ||||
-rw-r--r-- | games-fps/quake1-textures/quake1-textures-20050820.ebuild | 51 |
3 files changed, 58 insertions, 0 deletions
diff --git a/games-fps/quake1-textures/Manifest b/games-fps/quake1-textures/Manifest new file mode 100644 index 00000000000..2a044c7fdd2 --- /dev/null +++ b/games-fps/quake1-textures/Manifest @@ -0,0 +1,2 @@ +DIST SKINSbmodels-48files-4-23-05.zip 12627945 SHA256 85a450b23eeb44539a3cf1a4c9feb1aeb56a14ec4b89d01dba5d237b8987c284 SHA512 dcd39b7d8544d4c381b2917820e1cec193f4279eca1c2d1b260cfc0d019a224bef84b4cd6a19da37331913533541d90ac72ac119592eb95cc82c9e2bac8ab37e WHIRLPOOL c739d092d62aab173c4c9e75a32ca36a58baf81ed0c22f53c109171240d1acedb12d5af848fc21c4b2adf7f177ce426d90e029a4e4ffb09c1b6ffcf88caff871 +DIST textures-486files-8-20-05.rar 207799283 SHA256 e368e0e12cf09d128eaac78e455cc4e280a38a641e8400d3c939f9889df8a1b1 SHA512 3809bea3ff1d7bc7acff51d8f19890677a563778cfb418d3f6ae940ceffa8953a1cf10dd7cc3a5d30715e6d2e79331ec88dd72f1ba22ebec0d179a01ad0eda2a WHIRLPOOL 8eee01a75c6d8b8b31b3ad8ac6f1c4ef819ccb1cef131e529d240d4ffb42e29dc638f23a32bab565a26e5c0c0860f3f847f7c95434edabb0c799b571415672c1 diff --git a/games-fps/quake1-textures/metadata.xml b/games-fps/quake1-textures/metadata.xml new file mode 100644 index 00000000000..d3c2cc926f0 --- /dev/null +++ b/games-fps/quake1-textures/metadata.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> +<pkgmetadata> +<herd>games</herd> +</pkgmetadata> diff --git a/games-fps/quake1-textures/quake1-textures-20050820.ebuild b/games-fps/quake1-textures/quake1-textures-20050820.ebuild new file mode 100644 index 00000000000..275b2723b17 --- /dev/null +++ b/games-fps/quake1-textures/quake1-textures-20050820.ebuild @@ -0,0 +1,51 @@ +# Copyright 1999-2015 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Id$ +EAPI=5 +inherit eutils games + +MY_SKINS="SKINSbmodels-48files-4-23-05.zip" +MY_TEXTURES="textures-486files-8-20-05.rar" + +DESCRIPTION="Collection of graphical improvements for Quake 1" +HOMEPAGE="http://facelift.quakedev.com/" +SRC_URI="http://facelift.quakedev.com/download/${MY_SKINS} + http://facelift.quakedev.com/download/${MY_TEXTURES}" + +LICENSE="quake1-textures" +SLOT="0" +KEYWORDS="amd64 ppc x86" +IUSE="" + +RDEPEND="" +DEPEND="app-arch/unzip + || ( + app-arch/unrar + app-arch/rar )" + +S=${WORKDIR} +dir=${GAMES_DATADIR}/quake1 + +src_unpack() { + unpack ${A} + + mv readme.txt skins.txt +} + +src_install() { + insinto "${dir}"/id1/textures + doins -r *.tga + + # Set up symlink, for the demo levels to include the textures + dosym "${dir}/id1/textures" "${dir}/demo/textures" + + dodoc *.txt + + prepgamesdirs +} + +pkg_postinst() { + games_pkg_postinst + + elog "Use a Quake 1 client (e.g. darkplaces) to take advantage of these." +} |