diff options
author | Nils Freydank <holgersson@posteo.de> | 2018-05-03 21:16:37 +0200 |
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committer | Michał Górny <mgorny@gentoo.org> | 2018-05-09 13:15:32 +0200 |
commit | c50123b3148ef3727591f9f2dd1d35810ddaa90a (patch) | |
tree | 9798717149c5ee7ee3267a61d6f298a0f85757f1 /games-fps | |
parent | 4fd89e09881422299d4f3b6fbc64ccc71fada42f (diff) | |
download | gentoo-c50123b3148ef3727591f9f2dd1d35810ddaa90a.tar.gz gentoo-c50123b3148ef3727591f9f2dd1d35810ddaa90a.tar.xz |
games-fps/urbanterror: Bump to 4.3.3_p20180410.
Package-Manager: Portage-2.3.33, Repoman-2.3.9
Closes: https://github.com/gentoo/gentoo/pull/8204
Diffstat (limited to 'games-fps')
-rw-r--r-- | games-fps/urbanterror/Manifest | 1 | ||||
-rw-r--r-- | games-fps/urbanterror/urbanterror-4.3.3_p20180410.ebuild | 170 |
2 files changed, 171 insertions, 0 deletions
diff --git a/games-fps/urbanterror/Manifest b/games-fps/urbanterror/Manifest index d5ee8bfb49d..66630f2fd9b 100644 --- a/games-fps/urbanterror/Manifest +++ b/games-fps/urbanterror/Manifest @@ -1 +1,2 @@ DIST urbanterror-4.3.3_p20180218.tar.gz 10069644 BLAKE2B ef711eee61f18cf2bc15974806d1b0b74c2a2094fbca5a07d70307289ae9eca53d2704b1cabc754c70984133761ff6daa55e00613668c0f0cc2b9a3ad5dac624 SHA512 e7f433b9971f5992efedee96123fe7c7665b6c7fa4a516df281e1f3635a9d56a653310e38f326a8e53640ed0a7d8e3bf6b44c08d70b8378d1ccdd75c05b31dc8 +DIST urbanterror-4.3.3_p20180410.tar.gz 10070300 BLAKE2B c81b93137b7c528354b3d894d45636195947ab4f7e3e8af031e8c164114fa3db16d500046187ce5ad688a6d6c65844b1b1b1282773c2171b38f59c7093d251dd SHA512 ea9021543c91ef7619f1f15febecd36c1e38a382c4959d5916022c108458a17f3649ac74784da0c06ef2ed738390bd247888ca4ba8d033b8c1121ab9540dcb31 diff --git a/games-fps/urbanterror/urbanterror-4.3.3_p20180410.ebuild b/games-fps/urbanterror/urbanterror-4.3.3_p20180410.ebuild new file mode 100644 index 00000000000..ebea9db38f9 --- /dev/null +++ b/games-fps/urbanterror/urbanterror-4.3.3_p20180410.ebuild @@ -0,0 +1,170 @@ +# Copyright 1999-2018 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 + +EAPI="6" + +inherit desktop eapi7-ver flag-o-matic toolchain-funcs xdg-utils + +DESCRIPTION="Hollywood tactical shooter based on the ioquake3 engine" +HOMEPAGE="https://urbanterror.info https://github.com/mickael9/ioq3" + +if [[ ${PV} == *9999 ]]; then + inherit git-r3 + EGIT_REPO_URI="https://github.com/mickael9/ioq3.git" + EGIT_BRANCH="urt" +else + COMMIT_ID="d6db4589efd1ff2b7a4fa2983e58993d06098327" + SRC_URI="https://github.com/mickael9/ioq3/archive/${COMMIT_ID}.tar.gz -> ${P}.tar.gz" + S="${WORKDIR}/ioq3-${COMMIT_ID}" + KEYWORDS="~amd64 ~x86" +fi + +LICENSE="GPL-2" +SLOT="0" +IUSE="+altgamma +client +curl debug mumble openal +opus server +skeetshootmod voip vorbis" +REQUIRED_USE="|| ( client server ) + voip? ( opus )" + +DOCS=( ChangeLog README.md README.ioq3.md md4-readme.txt ) + +PATCHES=( + "${FILESDIR}"/${PN}-4.3-fix-build_system.patch + "${FILESDIR}"/${PN}-4.3.3_p20180218-fix-loop.patch +) + +RDEPEND=" + client? ( + media-libs/libsdl2:=[X,sound,joystick,opengl,video] + mumble? ( media-sound/mumble:= ) + openal? ( media-libs/openal:= ) + opus? ( media-libs/opusfile:= ) + vorbis? ( media-libs/libvorbis:= ) + ) + curl? ( net-misc/curl ) + ~games-fps/urbanterror-data-4.3.3 + sys-libs/zlib:=[minizip] + virtual/jpeg:0 +" + +DEPEND="${RDEPEND}" + +pkg_pretend() { + if use client; then + if ! use openal && ! use opus && ! use vorbis; then + ewarn + ewarn "No sound implementation selected. Enable 'openal', 'opus' or 'vorbis' USE flag to get sound!" + fi + fi +} + +src_configure() { + default + + tc-export CC +} + +src_compile() { + # Workaround for used zlib macro, which got renamed in Gentoo + # wrt bug #449510 + append-cppflags "-DOF=_Z_OF" + + local myemakeargs=( + ARCH=$(usex amd64 "x86_64" "i686" ) + DEFAULT_BASEDIR="/usr/share/urbanterror" + BUILD_CLIENT=$(usex "client" 1 0) + BUILD_SERVER=$(usex "server" 1 0) + BUILD_BASEGAME=1 + BUILD_MISSIONPACK=0 + BUILD_GAME_SO=0 + BUILD_GAME_QVM=0 + BUILD_STANDALONE=1 + SERVERBIN="Quake3-UrT-Ded" + CLIENTBIN="Quake3-UrT" + USE_RENDERER_DLOPEN=0 + USE_YACC=0 + BASEGAME="q3ut4" + BASEGAME_CFLAGS="${CFLAGS}" + USE_OPENAL=$(usex "openal" 1 0) + USE_OPENAL_DLOPEN=$(usex "openal" 1 0) + USE_CURL=$(usex "curl" 1 0) + USE_CURL_DLOPEN=$(usex "curl" 1 0) + USE_CODEC_VORBIS=$(usex "vorbis" 1 0) + USE_CODEC_OPUS=$(usex "opus" 1 0) + USE_MUMBLE=$(usex "mumble" 1 0) + USE_SKEETMOD=$(usex "skeetshootmod" 1 0) + USE_VOIP=$(usex "mumble" 1 0) + USE_INTERNAL_LIBS=0 + USE_LOCAL_HEADERS=0 + USE_ALTGAMMA=$(usex "altgamma" 1 0) + $(usex "debug" "debug" "release") + ) + emake "${myemakeargs[@]}" +} + +src_install() { + local myarch=$(usex amd64 "x86_64" "i386") + local myreleasetype=$(usex debug "debug" "release") + + if use client; then + newbin build/${myreleasetype}-linux-${myarch}/Quake3-UrT.${myarch} ${PN} + # Shooter as defined in https://specifications.freedesktop.org/menu-spec/latest/apas02.html + make_desktop_entry ${PN} "UrbanTerror" ${PN} + fi + + if use server && ! use client; then + # dedicated server only + newbin build/${myreleasetype}-linux-${myarch}/Quake3-UrT-Ded.${myarch} ${PN}-ded + fi + + einstalldocs +} + +pkg_postinst() { + use client && xdg_desktop_database_update + + if [[ -z "${REPLACING_VERSIONS}" ]]; then + # ^this is a new installation, so: + if use openal; then + elog "" + elog "You might need to set:" + elog " seta s_useopenal \"1\"" + elog "in your ~/.q3a/q3ut4/q3config.cfg for openal to work." + fi + + if use altgamma; then + elog "" + elog "You might need to set:" + elog " seta r_altgamma \"1\"" + elog "in your ~/.q3a/q3ut4/q3config.cfg for altgamma to work." + elog "Be aware that altgamme works on a global scale, so external" + elog "applications like redshift can cause trouble. Disabling" + elog "these while playing is a usable workaround." + fi + + if ! use altgamma; then + elog "" + elog "If you are using a modesetting graphics driver you might" + elog "consider setting USE=\"altgamma\"." + elog "For details take a look at:" + elog "https://bugs.freedesktop.org/show_bug.cgi?id=27222" + fi + + if ! use client; then + elog "" + elog "You disabled client support. You won't be able to connect" + elog "to any servers and play. If you want to do so, enable" + elog "USE=\"client\"." + fi + + if use skeetshootmod; then + elog "" + elog "You might need to set:" + elog " seta sv_skeetshoot \"1\"" + elog "in your ~/.q3a/q3ut4/q3config.cfg to use the skeetshoot mod." + fi + fi +} + +pkg_postrm() { + use client && xdg_desktop_database_update +} |