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authorRobin H. Johnson <robbat2@gentoo.org>2015-08-08 13:49:04 -0700
committerRobin H. Johnson <robbat2@gentoo.org>2015-08-08 17:38:18 -0700
commit56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch)
tree3f91093cdb475e565ae857f1c5a7fd339e2d781e /games-rpg/arx-libertatis/files
downloadgentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.gz
gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.xz
proj/gentoo: Initial commit
This commit represents a new era for Gentoo: Storing the gentoo-x86 tree in Git, as converted from CVS. This commit is the start of the NEW history. Any historical data is intended to be grafted onto this point. Creation process: 1. Take final CVS checkout snapshot 2. Remove ALL ChangeLog* files 3. Transform all Manifests to thin 4. Remove empty Manifests 5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$ 5.1. Do not touch files with -kb/-ko keyword flags. Signed-off-by: Robin H. Johnson <robbat2@gentoo.org> X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'games-rpg/arx-libertatis/files')
-rw-r--r--games-rpg/arx-libertatis/files/arx-data-copy108
-rw-r--r--games-rpg/arx-libertatis/files/arx-libertatis-1.0.3-cmake2.8.patch36
-rw-r--r--games-rpg/arx-libertatis/files/arx-libertatis-1.0.3-gentoo.patch74
3 files changed, 218 insertions, 0 deletions
diff --git a/games-rpg/arx-libertatis/files/arx-data-copy b/games-rpg/arx-libertatis/files/arx-data-copy
new file mode 100644
index 00000000000..f11fc05eb2c
--- /dev/null
+++ b/games-rpg/arx-libertatis/files/arx-data-copy
@@ -0,0 +1,108 @@
+#!/bin/sh
+
+die() {
+ echo "$@" >&2
+ exit 1
+}
+
+# Handle arguments
+if [ "$1" != "--help" ] && [ "$1" != "-h" ] ; then
+ SOURCE="$(readlink -f "$1")"
+else
+ die "\
+Usage: arx-data-copy path/to/ArxFatalis/ [output_dir]
+
+This script can be used to copy the game data from a fully patched
+Arx Fatalis 1.21 install (for example a Steam download).
+Files will be renamed as needed by Arx Libertatis.
+
+You can get the 1.21 patch from http://www.arkane-studios.com/uk/arx_downloads.php"
+fi
+
+if [ "$2" = "" ] ; then
+ DESTDIR="$(pwd)"
+else
+ DESTDIR="$(readlink -f "$2")"
+fi
+
+cd "$(dirname "$0")"
+
+echo "Installing Arx Fatalis data from \"$SOURCE\" to \"$DESTDIR\".
+"
+
+# Check for required files
+[ -d "$SOURCE" ] || die "$SOURCE does not exist"
+
+# files
+set -- \
+ "data2.pak" \
+ "graph/interface/misc/arkane.bmp" \
+ "graph/interface/misc/quit1.bmp" \
+ "graph/obj3d/textures/fixinter_barrel.jpg" \
+ "graph/obj3d/textures/fixinter_bell.bmp" \
+ "graph/obj3d/textures/fixinter_metal_door.jpg" \
+ "graph/obj3d/textures/fixinter_public_notice.bmp" \
+ "graph/obj3d/textures/item_bread.bmp" \
+ "graph/obj3d/textures/item_club.jpg" \
+ "graph/obj3d/textures/item_long_sword.jpg" \
+ "graph/obj3d/textures/item_mauld_sabre.jpg" \
+ "graph/obj3d/textures/item_mauldsword.jpg" \
+ "graph/obj3d/textures/item_mirror.jpg" \
+ "graph/obj3d/textures/item_ring_casting.bmp" \
+ "graph/obj3d/textures/item_rope.bmp" \
+ "graph/obj3d/textures/item_spell_sheet.jpg" \
+ "graph/obj3d/textures/item_torch2.jpg" \
+ "graph/obj3d/textures/item_torch.jpg" \
+ "graph/obj3d/textures/item_zohark.bmp" \
+ "graph/obj3d/textures/l7_dwarf_[wood]_board08.jpg" \
+ "graph/obj3d/textures/l7_dwarf_[wood]_board80.jpg" \
+ "graph/obj3d/textures/npc_dog.bmp" \
+ "graph/obj3d/textures/npc_pig.bmp" \
+ "graph/obj3d/textures/npc_pig_dirty.bmp" \
+ "graph/obj3d/textures/npc_rat_base.bmp" \
+ "graph/obj3d/textures/npc_rat_base_cm.bmp" \
+ "graph/obj3d/textures/npc_worm_body_part1.jpg" \
+ "graph/obj3d/textures/npc_worm_body_part2.bmp" \
+ "graph/obj3d/textures/[wood]_light_door.jpg" \
+ "manual.pdf" \
+ "map.pdf" \
+ "misc/arx_default.ttf" \
+ "misc/arx_russian.ttf" \
+ "misc/arx_taiwanese.ttf" \
+ "misc/logo.avi" \
+ "misc/logo.bmp" \
+ "sfx.pak" \
+ "data.pak" \
+ "loc.pak" \
+ "speech.pak"
+
+# Install required files
+ret=0
+for f in "$@" ; do
+ DEST="$DESTDIR/$f"
+ DIRNAME="$(dirname "$f")"
+ FILE="$(basename "$f" | sed 's/[^[:alnum:]_-]/\\&/g')"
+ FILE_DEFAULT="$(echo "$FILE" | sed 's/^\(.*\)\(\.[^.]*\)$/\1_default\2/g')"
+
+ # don't screw permissions on existent folders
+ [ -e "$DESTDIR/$DIRNAME" ] || { mkdir -pv "$DESTDIR/$DIRNAME"
+ chmod 755 "$DESTDIR/$DIRNAME" ; }
+
+ find "$SOURCE" -iname "$FILE" -exec cp -fv '{}' "$DEST" \;
+ find "$SOURCE" -iname "$FILE_DEFAULT" -exec cp -fv '{}' "$DEST" \;
+
+ chmod 644 "$DEST" || { missing_files="$missing_files
+ $f" ; return 1 ; }
+
+ ret="$(($ret + $?))"
+done
+
+[ "$ret" = "0" ] || die "
+$ret errors and following files not installed:$missing_files
+
+You either have incorrect permissions on \"${DESTDIR}\"
+or don't have patch 1.21 installed. Fix it and rerun this script."
+
+echo
+echo "Now run:
+ arx --data-dir \"$DESTDIR\""
diff --git a/games-rpg/arx-libertatis/files/arx-libertatis-1.0.3-cmake2.8.patch b/games-rpg/arx-libertatis/files/arx-libertatis-1.0.3-cmake2.8.patch
new file mode 100644
index 00000000000..b44dce2570c
--- /dev/null
+++ b/games-rpg/arx-libertatis/files/arx-libertatis-1.0.3-cmake2.8.patch
@@ -0,0 +1,36 @@
+From 1cd224fe2933edf33fa1fe7003fc6580e38217fa Mon Sep 17 00:00:00 2001
+From: Daniel Scharrer <daniel@constexpr.org>
+Date: Sat, 3 Nov 2012 04:43:42 +0100
+Subject: [PATCH] Fix build with CMake 2.8.10
+
+Previously we checked for SDL by using
+ find_package(SDL 1.2 EXACT)
+
+This worked with earlier CMake versions as the find script for SDL
+didn't provide any version, so CMake just ignored the '1.2 EXACT' part.
+
+In CMake 2.8.10, FindSDL.cmake reports the SDL version number as
+major.minor.patch, which is never exactly equal to 1.2.
+
+This commit relaxes the check by removing the 'EXACT' requirement.
+---
+ CMakeLists.txt | 2 +-
+ 1 file changed, 1 insertion(+), 1 deletion(-)
+
+diff --git a/CMakeLists.txt b/CMakeLists.txt
+index 14ec2fe..5690176 100755
+--- a/CMakeLists.txt
++++ b/CMakeLists.txt
+@@ -145,7 +145,7 @@ if(USE_SDL)
+ # due to the need to have NSApplication correctly setup by SDLmain.
+ set(SDL_BUILDING_LIBRARY 1)
+ endif()
+- find_package(SDL 1.2 EXACT)
++ find_package(SDL 1.2)
+ endif()
+
+ if(MSVC)
+--
+1.7.10
+
+
diff --git a/games-rpg/arx-libertatis/files/arx-libertatis-1.0.3-gentoo.patch b/games-rpg/arx-libertatis/files/arx-libertatis-1.0.3-gentoo.patch
new file mode 100644
index 00000000000..c1da7f7136d
--- /dev/null
+++ b/games-rpg/arx-libertatis/files/arx-libertatis-1.0.3-gentoo.patch
@@ -0,0 +1,74 @@
+From: Julian Ospald <hasufell@gentoo.org>
+Date: Wed Jun 27 22:04:32 UTC 2012
+Subject: build system
+
+respect flags
+
+--- CMakeLists.txt
++++ CMakeLists.txt
+@@ -365,21 +365,6 @@
+
+ endif()
+
+- # Warning level
+- add_cxxflag("-Wall")
+- add_cxxflag("-Wextra")
+- add_cxxflag("-Wformat=2")
+- add_cxxflag("-Wundef")
+- add_cxxflag("-Wpointer-arith")
+- add_cxxflag("-Wcast-qual")
+- add_cxxflag("-Woverloaded-virtual")
+- add_cxxflag("-Wlogical-op")
+-
+- add_cxxflag("-Wliteral-conversion")
+- add_cxxflag("-Wshift-overflow")
+- add_cxxflag("-Woverflow")
+- add_cxxflag("-Wbool-conversions")
+-
+ # TODO enable:
+ # add_cxxflag("-Wconversion") # very noisy
+ # add_cxxflag("-Wsign-conversion") # very noisy
+@@ -391,27 +376,12 @@
+ endif()
+
+ if(CMAKE_BUILD_TYPE STREQUAL "Debug")
+-
+- #Debug
+ add_definitions(-D_DEBUG)
+-
+- check_compiler_flag(RESULT "-g3")
+- if(NOT RESULT STREQUAL "")
+- string(REGEX REPLACE "-g(|[0-9]|gdb)" "" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}")
+- set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${RESULT}")
+- endif()
+-
+- check_compiler_flag(RESULT "-O0")
+- string(REGEX REPLACE "-O[0-9]" "" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}")
+- set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${RESULT}")
+-
+ elseif(CMAKE_BUILD_TYPE STREQUAL "Release")
+-
+ if((NOT CMAKE_CXX_FLAGS MATCHES "-g(|[0-9]|gdb)")
+ AND (NOT CMAKE_CXX_FLAGS_RELEASE MATCHES "-g(|[0-9]|gdb)"))
+ add_cxxflag("-g2")
+ endif()
+-
+ endif()
+
+ if(DEBUG_EXTRA)
+@@ -419,15 +389,7 @@
+ add_cxxflag("-fbounds-checking")
+ add_cxxflag("-fcatch-undefined-behavior")
+ add_cxxflag("-Wstrict-aliasing=1")
+- else()
+- # -Wuninitialized causes too many false positives
+- add_cxxflag("-Wno-uninitialized")
+- # (clang only) Conflicts with using const variables for configuration.
+- add_cxxflag("-Wno-constant-logical-operand")
+ endif()
+-
+- # Because we are lazy
+- add_ldflag("-Wl,--as-needed")
+
+ # Xcode does not support -isystem yet
+ if(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")