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games-strategy
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scorched3d
Commit message (
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Author
Age
*
games-strategy/*: Update Manifest hashes
Michał Górny
2017-12-10
*
games-*/*: Remove stable keywords
David Seifert
2017-11-18
*
games-strategy/scorched3d: amd64 stable, bug 632517
Andreas K. Hüttel
2017-10-31
*
games-strategy/scorched3d: x86 stable (bug #632517)
Thomas Deutschmann
2017-10-27
*
games-strategy/scorched3d: stable 44-r2 for ppc64, bug #632517
Sergei Trofimovich
2017-10-15
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*games*/*: Dekeyword ppc/ia64/sparc
David Seifert
2017-07-08
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Drop $Id$ per council decision in bug #611234.
Robin H. Johnson
2017-02-28
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games-strategy/scorched3d: Fix building with GCC 6
David Seifert
2016-12-19
*
Set appropriate maintainer types in metadata.xml (GLEP 67)
Michał Górny
2016-01-24
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Replace all herds with appropriate projects (GLEP 67)
Michał Górny
2016-01-24
*
old
Michael Sterrett
2015-12-29
*
games-strategy/scorched3d: ppc stable wrt bug #568264
Agostino Sarubbo
2015-12-26
*
games-strategy/scorched3d: x86 stable wrt bug #568264
Agostino Sarubbo
2015-12-25
*
games-strategy/scorched3d: Stable for PPC64 (bug #568264).
Jeroen Roovers
2015-12-21
*
games-strategy/scorched3d: amd64 stable wrt bug #568264
Agostino Sarubbo
2015-12-16
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patch to work with wxGTK:3.0
Michael Sterrett
2015-11-13
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Revert DOCTYPE SYSTEM https changes in metadata.xml
Mike Gilbert
2015-08-24
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Use https by default
Justin Lecher
2015-08-24
*
proj/gentoo: Initial commit
Robin H. Johnson
2015-08-08